class GameScene extends gf.BaseScene {
    public onEnter(): void {
        super.onEnter();
        // Game.NetworkEngine.initServer("127.0.0.1", 30002, new GameMsg());
        // Game.NetworkEngine.connect();
        Game.DialogMgr.showDialog(UISettings.dlgInnerCity);
    }

    public onExit(): void {
        super.onExit();
    }
}